Fall 2024
Decision support platform, supporting resupply of ammunition and assets during live battlefield operations. First design intern.
Summer 2024
Targeting systems analysis & wargaming simulations. Proposed V1 of Fog of War system. Designed system to surface critical nodes of targets to support operators in prioritizing most high-impact attacks.
2025
Built simulation software for adaptive navigation and route planning on the lunar surface. First author of a paper presented to the European Space Agency at the MIT Space CHI conference in Germany. $20,000 in funding from the UCI CS department.
2024 - 2025
Started first NASA SUITS team at UCI. Presented to Astronauts and Flight Director. Designed and programmed HMD display on XR glasses + task workflows for lunar surface operations (e.g. geological sampling, navigation, surfacing procedures). Underwent simulation testing at NASA JSC.
2024
$68,000 in funding. Solo designer. Built V1 of triage system for non-emergency 911 calls and interaction workflow with AI Dispatch agents. Worked with dispatchers and police chiefs across the U.S.
2024
Managed a 14 person student team. Co-authored a 244 page preliminary design review for landing a semi-autonomous rover on the lunar south poles.
2023 - 2025
Largest in-person Designathon in the United States. Scaled from 1 person to a 40 member team. Raised $20,000 in funding from Figma and Notion. Put on every hat.